• Command and Conquer opensourced

    From Arelor@77:1/114 to All on Fri Feb 26 03:40:52 2021
    Hello!

    I just learnt that EA is opensourcing the first Command and Conquer game. In case you don't know what it is, it is an MS-DOS
    Real Time Strategy game. It has been freeware for quite a long time already and still has a strong online community (keeping
    servers and the like). I think EAs idea is to encourage mods for the game.

    I wonder what is going to happen to its most famous pseudo-clone, OpenRA.

    Thoughts?

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  • From jack phlash@77:1/911 to Arelor on Fri Feb 26 08:29:01 2021
    on 26 Feb 2021, Arelor said...

    Hello!

    I just learnt that EA is opensourcing the first Command and Conquer
    game. In case you don't know what it is, it is an MS-DOS
    Real Time Strategy game. It has been freeware for quite a long time already and still has a strong online community (keeping
    servers and the like). I think EAs idea is to encourage mods for the
    game.

    I wonder what is going to happen to its most famous pseudo-clone, OpenRA.

    Thoughts?

    That's awesome. I love when game devs and publishers do this kind of thing because it almost instantly gives the game some sort of a second life. As far as EA's motivation, they probably figured they'd already squeezed all the
    money they could out of it when they released those cool remasters of it and the first Red Alert last year. :P

    |08j |15A C K |08p |15H L A S H |08!

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  • From Arelor@77:1/114 to jack phlash on Fri Feb 26 13:19:27 2021
    Re: Re: Command and Conquer opensourced
    By: jack phlash to Arelor on Fri Feb 26 2021 08:29 am

    on 26 Feb 2021, Arelor said...

    Hello!

    I just learnt that EA is opensourcing the first Command and Conquer game. In case you don't know what it is, it is an MS-DOS
    Real Time Strategy game. It has been freeware for quite a long time already and still has a strong online community (keeping
    servers and the like). I think EAs idea is to encourage mods for the game.

    I wonder what is going to happen to its most famous pseudo-clone, OpenR

    Thoughts?

    That's awesome. I love when game devs and publishers do this kind of thing because it almost instantly gives the game some sort of a second life. As fa as EA's motivation, they probably figured they'd already squeezed all the money they could out of it when they released those cool remasters of it and the first Red Alert last year. :P

    |08j |15A C K |08p |15H L A S H |08!

    I myself am more interested in runnign the games natively on Linux without having to go through DOSBox. Not that DOSBox works badly (it is awesome, actually).

    OpenRA is not an actual clone of the classics, but a remake. THey don't even have the whole single player campaigns down yet, which is the reason I play these old RTSs. And OpenDUNE or Dune Legacy are not quite there, I think.

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  • From Dumas Walker@77:1/115 to ARELOR on Fri Feb 26 17:08:00 2021
    I wonder what is going to happen to its most famous pseudo-clone, OpenRA.

    Thoughts?

    I have never played either but, if OpenRA has a dedicated enough community,
    and have customized the game at all, I am sure there is plenty of room for
    both of them.


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  • From Arelor@77:1/114 to Dumas Walker on Fri Feb 26 19:19:04 2021
    Re: Command and Conquer opens
    By: Dumas Walker to ARELOR on Fri Feb 26 2021 05:08 pm

    I wonder what is going to happen to its most famous pseudo-clone, OpenRA.

    Thoughts?

    I have never played either but, if OpenRA has a dedicated enough community, and have customized the game at all, I am sure there is plenty of room for both of them.


    * SLMR 2.1a * Dental plan...Lisa needs braces...dental plan...Lisa...

    Yeah, as far as I know, OpenRA is very much its own thing. You just happen to be able to play using
    Command and Conquer's assets.

    Which for some people is a bit disappointing, because they wanted it to be a close to 1:1 CnC
    clone. Which it isn't.

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  • From Arelor@77:1/114 to jack phlash on Mon Mar 1 03:47:11 2021
    Re: Re: Command and Conquer opensourced
    By: jack phlash to Arelor on Fri Feb 26 2021 08:29 am

    on 26 Feb 2021, Arelor said...

    Hello!

    I just learnt that EA is opensourcing the first Command and Conquer game. In case you don't know what it is, it is an MS-DOS
    Real Time Strategy game. It has been freeware for quite a long time already and still has a strong online community
    (keeping
    servers and the like). I think EAs idea is to encourage mods for the game.

    I wonder what is going to happen to its most famous pseudo-clone, OpenRA.

    Thoughts?

    That's awesome. I love when game devs and publishers do this kind of thing because it almost instantly gives the game some s
    of a second life. As far as EA's motivation, they probably figured they'd already squeezed all the
    money they could out of it when they released those cool remasters of it and the first Red Alert last year. :P

    |08j |15A C K |08p |15H L A S H |08!

    You know, I stood awake overnight beating the two last GDI missions of the Cover Operations expansion. Now I only have to beat
    all the NOD Cover Operations to claim I have beaten the whole thing :-)

    I have heard the remaster EA released screws the single plater campaigns, since they focused on the multiplayer aspect of the
    game and incorporated some "fixes" that interfere with the single player campaign balñance. Any news or info about that?

    --
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  • From jack phlash@77:1/911 to Arelor on Mon Mar 1 09:29:05 2021
    on 01 Mar 2021, Arelor said...

    I have heard the remaster EA released screws the single plater
    campaigns, since they focused on the multiplayer aspect of the
    game and incorporated some "fixes" that interfere with the single player campaign balance. Any news or info about that?

    Hmm. Good question. I haven't played the remasters myself - I'll honestly probably re-play the originals before I ever get around to that. I don't
    recall reading about that though.

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  • From Arelor@77:1/114 to jack phlash on Mon Mar 1 13:57:32 2021
    Re: Re: Command and Conquer opensourced
    By: jack phlash to Arelor on Mon Mar 01 2021 09:29 am

    on 01 Mar 2021, Arelor said...

    I have heard the remaster EA released screws the single plater campaigns, since they focused on the multiplayer aspect of the
    game and incorporated some "fixes" that interfere with the single playe campaign balance. Any news or info about that?

    Hmm. Good question. I haven't played the remasters myself - I'll honestly probably re-play the originals before I ever get around to that. I don't recall reading about that though.

    |08j |15A C K |08p |15H L A S H |08!

    Well it is not like the original campaign was exactly balanced.
    Hell, the Blindsided mission in Cover Operations is nuts. You are supposed to take over a whole map boiling with anti-infantry units with a bunch of enginers and a commando.

    Once you manage to capture a base, it is not ove, because you have to cross a river with a chopper that can only carry 5 people, no vehicles, and the other side of the river is full of anti-infantry units too.

    And when you manage to take a freaking building on the other side, it all suddenly start swarming with tanks and flamethrower vehicles and shits. I had time to place one (prebuilt) guard tower on the other side of the river before 900 tanks came down crushing everything.

    I wonder how did I manage to beat that mission hahahaha.

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