I'm not a gamer - but at the same time, I want to develop a game primarily f android & iphone.
Real gamers don't use a mobile as a gaming platform, so your declaration makesa great deal of a lot of sense.
I learnt from the game in Linux Magazine, specially in the FOSS Gems section byGraham Morrison. I installed it on my Slackware computer and
had some fun. ThenI discovered the gamewas on FDRoid and installed it on my Android so I couldplay something on the go if I felt bored.
You've brought up another area that I could use input on: What about these alternative repositories for Android? Aren't most people scared of "This typ of file may harm your device - go to settings if you want to allow it?"
Do you have much experience with these 3rd party app repositories? I have an app I want to try releasing on them, but I'm concerned about someone hijacki my app - I don't know if my source code will be public or not.
3rd party repositories are not mainstream, that is for sure. I don't
think being there will harm your project, but don't expect a lot of
reach from them.
I think Hyper Rogue's approach is the most user friendly one that also allows for making a profit, imo. Source code is public, but you need a
You don't have much control of some of them either. You can bet somebody will grab your APK without asking and include it in some repository of theirs. Installing from a 3rd party source requires the user to go
3rd party repositories are not mainstream, that is for sure. I don't think being there will harm your project, but don't expect a lot of reach from them.
I'm just hoping to reach a small audience. All I really want out of this is constructive criticism. I was trying to keep a marketing strategy in the bac of my mind in case it caught on, but it's just going to be freeware.
I already submitted a rough draft of another app on Google Play console only have to have the app permanently suspended. I failed to read google's polici and they seemed quite pissed. They said I have a "strike against me." That app needs to be completely rebranded with a new name & adherence to google policy.
So now I want to experiment with the "black market of android apps" for
a while until I get a feel for some of these policies. Who reads policies? I gonna have to from now on. It would be a shame if I got myself banned for li just for being a lamer.
I think Hyper Rogue's approach is the most user friendly one that also allows for making a profit, imo. Source code is public, but you need a
Public source code actually sounds ok. I was over-estimating the value of my code. I'm a total rookie and I was getting ahead of myself worrying about people copying my stuff. It's really no big deal.
You don't have much control of some of them either. You can bet somebod will grab your APK without asking and include it in some repository of theirs. Installing from a 3rd party source requires the user to go
That sounds like a great thing for my situation. I'll feel honored if that happened with one of my apps.
I wonder what was the problem that got you blocked from Google's App Store. I am aware that both Apple's and Google's 1st party repositories have sucky policies. Apple will bill you just for the right to upload
they may be using different versions of libraries for the compiling and cause users to go to your website with bug reports. This is why certain orgs don't allow you to use their trademarks if you are building
packages on your own, instead of ussing official binaries, even if the source code is available. --
Something is going over my head here: Why would they want to recompile it? T add their own branding to it or something? Or add some ads? I guess this wil depend on which one of these "crackhouses" I sign up with :)
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