Hi
Today I decided to relearn pascal. I made a door game using RMDoor and free pascal. It's basically a copy of 8-way slots, but written in freepascal so it can compile on linux etc.
You can try it on happyland, you will need to sign up though as guests don't have access to doors. (It's number 10 in the game section)
If anyone wants it, I can probably compile for windows, linux x86_64 and maybe raspberry pi. I think it will compile on dos, but if you have dos you might as well run the real 8-way slots.
Also, had to make a few changes to get RMDoor to compile, they are in my git hub here: https://github.com/apamment/RMDoor
Andrew
--- SBBSecho 3.20-Linux
* Origin: HappyLand - happylnd.synchro.net (21:1/182.1)
I'd love a windows version! I'll keep 8-way as well though, since it's IBBS.
Re: Pascal Door Game
By: Shurato to apam on Sat Apr 20 2024 08:00 pm
I'd love a windows version! I'll keep 8-way as well though, sinceit's
IBBS.
I had a few issues with compiling a win32 version, another problem with RMDoor (which I think I've fixed) and windows defender keeps quarantining it :(
Anyway, I've got it and will upload it to you. I haven't written any instructions, but 8way /? should give you the commandline options
Hi
Today I decided to relearn pascal. I made a door game using RMDoor and free pascal. It's basically a copy of 8-way slots, but written in freepascal so it can compile on linux etc.
You can try it on happyland, you will need to sign up though as guests don't have access to doors. (It's number 10 in the game section)
If anyone wants it, I can probably compile for windows, linux x86_64 and maybe raspberry pi. I think it will compile on dos, but if you have dos you might as well run the real 8-way slots.
Also, had to make a few changes to get RMDoor to compile, they are in my git hub here: https://github.com/apamment/RMDoor
Andrew
--- SBBSecho 3.20-Linux
* Origin: HappyLand - happylnd.synchro.net (21:1/182.1)
where is the code? i like to try build on linux. Saludos!
Re: Re: Pascal Door Game
By: Ragnarok to apam on Mon Apr 22 2024 01:00 am
where is the code? i like to try build on linux. Saludos!
I haven't uploaded the code anywhere yet.
I became broke in this game. Does it reset at the next month, or how do I start playing again?
--- shsbbs.net
Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp, ,wss) (Ports 22,23,110,21,119,8080) (ssh login 'bbs' pass 'shsbbs').
*** THE READER V4.50 [freeware]
---
* Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (21:2/148)
--- shsbbs.net
Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp, ,wss) (Ports 22,23,110,21,119,8080) (ssh login 'bbs' pass 'shsbbs').
*** THE READER V4.50 [freeware]
---
* Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (21:2/148)
I have a question about 'tear lines' on messages. If Digital Man is reading this maybe he'll have some insight as a long term developer of FTN-compatible systems. Or anyone else of course please jump in.
I have a vague recollection of there being issues around "multiple tear lines" in messages - IIRC it's a topic I saw discussed in the 90s. In a very brief search I didn't find anything specifying that there can be only one tearline, so I could be chasing a false memory here. :)
I'm not aware of any actual issues around multiple lines looking like a tear line (at least on my system running Squish and Maximus it seems fine), so I'm not reporting a problem or anything - just curious if there are technical edge-cases around tear lines in messages as I seem to remember in the past some people being picky about it.
(I would expect software that cares about a tearline to search for the line starting with "---" from the end of the message anyway, eliminating any potential issue.)
--- shsbbs.net
Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp, ,wss) (Ports 22,23,110,21,119,8080) (ssh login 'bbs' pass 'shsbbs').
*** THE READER V4.50 [freeware]
---
* Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (21:2/148)
I have a question about 'tear lines' on messages. If Digital Man is reading this maybe he'll have some insight as a long term developer of FTN-compatible systems. Or anyone else of course please jump in.
I have a vague recollection of there being issues around "multiple tear lines" in messages - IIRC it's a topic I saw discussed in the 90s. In a very brief search I didn't find anything specifying that there can be only one tearline, so I could be chasing a false memory here. :)
I'm not aware of any actual issues around multiple lines looking like a tear line (at least on my system running Squish and Maximus it seems fine), so I'm not reporting a problem or anything - just curious if there are technical edge-cases around tear lines in messages as I seem to remember in the past some people being picky about it.
(I would expect software that cares about a tearline to search for the line starting with "---" from the end of the message anyway, eliminating any potential issue.)
Thanks for pointing this out, though there's nothing I can do about it.
My mailer adds the second one and the first one is just good form before a signature...
ftp,nntp,--- shsbbs.net
Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3,
'shsbbs').,wss) (Ports 22,23,110,21,119,8080) (ssh login 'bbs' pass
*** THE READER V4.50 [freeware]
---
* Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (21:2/148)
I have a question about 'tear lines' on messages. If Digital Man is reading this maybe he'll have some insight as a long term developerof
FTN-compatible systems. Or anyone else of course please jump in.
I have a vague recollection of there being issues around "multipletear
lines" in messages - IIRC it's a topic I saw discussed in the 90s.In a
very brief search I didn't find anything specifying that there can beonly
one tearline, so I could be chasing a false memory here. :)
I'm not aware of any actual issues around multiple lines looking likea
tear line (at least on my system running Squish and Maximus it seems fine), so I'm not reporting a problem or anything - just curious ifthere
are technical edge-cases around tear lines in messages as I seem to remember in the past some people being picky about it.
(I would expect software that cares about a tearline to search forthe
line starting with "---" from the end of the message anyway,eliminating
any potential issue.)
Thanks for pointing this out, though there's nothing I can do about it.
My
mailer adds the second one and the first one is just good form before a signature...
Sysop: | altere |
---|---|
Location: | Houston, TX |
Users: | 66 |
Nodes: | 4 (0 / 4) |
Uptime: | 12:00:01 |
Calls: | 728 |
Files: | 7,667 |
Messages: | 295,554 |