Hi all,Well, everything does start at those addresses. Screen memory starts at $0400. Basic starts at $0800. Technically when entering basic programs it starts putting code into $0801 on, $0800 contains a zero and is 'unused', but $0800 is still the start of
I figure that someone here probably knows why CBM's basic RAM always started at $xx01 addresses, like $0801, $0401, $1001, $1c01 instead of $0800, $0400, $1000, $1c00?
What is sitting in that one byte, or what role is it playing?
I realize that I've always taken that for granted, but never asked myself why. Or I knew it at some point in the past and forgot.
Cheers
/Philip
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