• Open source door games

    From calcmandan@77:1/110 to All on Thu Mar 26 23:15:10 2020
    Anyone have a suggestion of any pascal door games I can peruse? I'd like to see how they're written and, specifically, how they call out ansi graphics for the screens.

    I hope there are some open sourced, at least.
    Daniel Traechin
    --- SBBSecho 3.10-Win32
    * Origin: Digital Distortion: digdist.synchro.net (77:1/110)
  • From Netsurge@77:1/100 to calcmandan on Fri Mar 27 03:16:04 2020
    Anyone have a suggestion of any pascal door games I can peruse? I'd like to see how they're written and, specifically, how they call out ansi graphics for the screens.

    I'm not too familiar with pascal based open source door games but I know
    there are quite a few C based ones.

    We do have a few people here on SciNet who have written pascal door games, maybe one of them will jump in and help answer any questions you may have.

    |15frank |08// |15netsurge
    |07disksh0p|08!|07bbs |08% |07bbs.diskshop.ca |08% |07mystic goodness |11SciNet |03ftn hq |08% |07https://scinet-ftn.org

    --- Mystic BBS v1.12 A46 2020/03/26 (Linux/64)
    * Origin: % disksh0p!bbs % bbs.diskshop.ca % SciNet ftn hq % (77:1/100)
  • From g00r00@77:1/138 to calcmandan on Fri Mar 27 10:35:02 2020
    Anyone have a suggestion of any pascal door games I can peruse? I'd like to see how they're written and, specifically, how they call out ansi graphics for the screens.

    There are a bunch of them but I don't have a list. I know Usurper is a big
    one that was popular. There are old WWIV chain doors that are written in Pascal TW2001 and others.

    --- Mystic BBS v1.12 A46 2020/03/26 (Windows/64)
    * Origin: Sector 7 (77:1/138)
  • From jokker@77:1/100 to calcmandan on Fri Mar 27 13:29:54 2020
    Anyone have a suggestion of any pascal door games I can peruse? I'd like to see how they're written and, specifically, how they call out ansi graphics for the screens.

    I hope there are some open sourced, at least.

    There is a bunch of source to BBS' here which also might be useful http://source.thebbs.org/

    --- Mystic BBS v1.12 A46 2020/03/26 (Linux/64)
    * Origin: % disksh0p!bbs % bbs.diskshop.ca % SciNet ftn hq % (77:1/100)
  • From jack phlash@77:1/911 to calcmandan on Sun Mar 29 22:08:50 2020
    on 26 Mar 2020, calcmandan said...

    Anyone have a suggestion of any pascal door games I can peruse? I'd like to see how they're written and, specifically, how they call out ansi graphics for the screens.

    Unfortunately, I can't think of much in the way of full Pascal door game code floating around, but you can find TONS of examples of door kits as well as
    IGMs for games like LORD and other games.

    Here's good place for some of that stuff:

    http://lord.lordlegacy.com/downloads/index.php?cat=1

    |08j |15A C K |08p |15H L A S H |08!

    --- Mystic BBS v1.12 A45 2020/02/18 (Windows/32)
    * Origin: d i s t o r t i o n // d1st.org (77:1/911)
  • From calcmandan@77:1/110 to jack phlash on Mon Mar 30 02:18:56 2020
    Re: Open source door games
    By: jack phlash to calcmandan on Sun Mar 29 2020 10:08 pm

    Unfortunately, I can't think of much in the way of full Pascal door game cod floating around, but you can find TONS of examples of door kits as well as IGMs for games like LORD and other games.

    Here's good place for some of that stuff:

    Thanks for the link, I've bookmarked it.

    For me, it's more about how the programs draw ansi graphics. I've been creating ansi screens using moebius with the hope they can be used in the game.

    Daniel Traechin
    --- SBBSecho 3.10-Win32
    * Origin: Digital Distortion: digdist.synchro.net (77:1/110)
  • From jack phlash@77:1/911 to calcmandan on Mon Mar 30 17:05:46 2020
    on 30 Mar 2020, calcmandan said...

    For me, it's more about how the programs draw ansi graphics. I've been creating ansi screens using moebius with the hope they can be used in
    the game.

    There are numerous ways you could store, read, and output ANSI in your door, but simple ANSI itself is well defined, and as long as Moebius isn't doing anything odd with what it outputs (to my knowledge it isn't) then you should
    be good!

    |08j |15A C K |08p |15H L A S H |08!

    --- Mystic BBS v1.12 A45 2020/02/18 (Windows/32)
    * Origin: d i s t o r t i o n // d1st.org (77:1/911)